Saturday, April 19, 2008

Wii Fit in May

First announced way, way back in July of last year, the nifty, wireless balance board accessory for the Wii finally has a North American release date: May 19. Get ready to engage those abs.

Wii Fit coming to U.S. in May
Yahoo! Tech

The Wii Fit bundle (available in Japan since last December) will sell for $89.99, according to Crave—not exactly cheap, but at least it'll come bundled with a battery of exercises—involving yoga, aerobics, strength training, and balance—that’ll get you off the couch and, with any luck, make you break a sweat.

IGN (via Yahoo! Games) has a thorough preview of Wii Fit, but I’ll tick off some of the main points: You get the wireless, plastic balance board (which, apparently, supports a whopping 660 pounds, although it stops measuring over 330 pounds) plus the battery of 40 mini-games and exercises.

Among them: strength-training exercises, including a push-up/yoga combo (which sounds devilishly difficult), single-leg extensions, arm/leg lifts, a variety of squats and lunges, and side planks (ouch). There’s also plenty of aerobic action, including steps, runs, and rhythm boxing. Then there’s the yoga, complete with your standard deep breathing, half moons, a potpourri of poses, you name it. This ain't no button-mashing on the couch.

What makes Wii Fit more fun than your standard exercise DVD is the on-screen trainer (either male or female, as IGN notes) who critiques your form and doles out encouragement, as needed.

Of course, the coolest element of Wii Fit is the wireless balance board, which incorporates two plastic pads—one for each foot—that precisely measure you weight and balance.

From the demos I’ve seen, the board does an uncanny job of detecting your overall stance and posture; indeed, based on your weight and balance, it’ll compute your body mass index (BMI) and tell you if you’re overweight, underweight, or just right. The Wii Fit software will also track your BMI daily and tell you your progress over time.

Early reviews have been generally positive; for example, Chris Kohler at Wired News tried Wii Fit for about a month and came away pretty happy, calling it a "convenient and helpful way for me to get back in shape." Keep in mind, however, that Kohler didn't so much lose weight as build muscle (not such a bad thing, considering that you're playing a video game).

I haven't had a chance to try Wii Fit myself, but the demo during last year's E3 gaming conference looked pretty impressive; I especially liked the soccer ball head-butting game, which lets you (natch) head-butt a torrent of virtual soccer balls, all from the comfort of the balance board—nice. (Hmmmm...how about a surfing game? Or skateboarding?)

source: tech.yahoo.com

No comments: