Showing posts with label ipod. Show all posts
Showing posts with label ipod. Show all posts

Sunday, July 20, 2008

Upgrade your iPod touch to 2.0 for Free

The iPhone Software 2.0 update is free for iPhone users, but is $10 for those who have iPod touch. I found out you can get it for free.


Upgrade your iPod Touch to 2.0 for Free
Apple released their newest software update for both iPhone and iPod touch just about a week ago, July 11. It includes bug fixes and the anticipated App Store, which allows you to purchase and download third-party applications right to your iPhone or iPod. The update is free for iPhone users, but is $10 for those who own an iPod touch.

But I recently came across this method of upgrading your iPod to the latest version of the software (firmware, too). It involves tricking iTunes into restoring your iPod to software 2.0. However, it also involves wiping out your music and video collection in your iPod. Hence, the word 'restoring' your iPod. If you don't mind this, or if you have complete backup of your music collection in your PC, then this won't be an issue for you.

For this to work, you need a legitimate iPod Software 2.0 Restore file. Back in July 11 or 12, a link that directly points to an unrestricted Apple Phobos site leaked on the internet. A backdoor to the Apple Software server was available, which allowed the free download (and fast, too, as the file sharing sites give you a measly 5 kbps download rate) of the restore file. However, it's now currenly patched (as well as the link I used to get the file) and locked, and the only way to get the software restore file, iPod1,1_2.0_5A347_Restore.ipsw, is through torrents or file sharing sites. I got one from the Apple server itself, so I'm sure it's legit. I'm not so sure about those circulating in torrents and file sharing sites.

When you plug in your iPod, the little iPod window appears in iTunes. That's where the device info is shown - the iPod model, how much space it has, and how your music, videos, and photos take up that space, shown as a bar at the bottom. You'll also see two buttons - the Check for Updates and the Restore button. We're interested in the Restore button, since the Check for Update only prompts us to buy the update. We don't. We want it free!

If you hold Shift on your keyboard while clicking on Restore, a little window will appear that allows you to select which Restore file iTunes will use to restore your iPod to. Get it now? By selecting the Software 2.0 version (iPod1,1_2.0_5A347_Restore.ipsw) as a restore file, iTunes inadvertently updated your firmware version to version 2.0.

It will take a long time to prep your iPod for the restore, so be patient. There won't be any disk activity or CPU usage for that matter - just a window telling you that it's preparing your iPod for restore. Be patient.

After that, the restore (or upgrade) will happen - your iPod will reboot, and an Apple logo with a spinning throbber will appear. Wait until it's finished, and your done!

Reboot your iPod, and viola! An App Store icon right on the Home screen! Check the firmware version by going to Settings > General > About. Mine says Version 2.0 (5A347). It's only a matter of restoring your music and video files back to the iPod (as well as a restore from a backup) and you're good to go.

If you have an iTunes account, you can now purchase or download free applications for your iPod touch. Just go to the iTunes Store and download those applications.

Great! I just feel bad that Apple is forcing you to buy an upgrade now. Before (think iPod mini and nano), the updates for the firmware is free. And the discrimination between the iPhone and the iPod touch (remember, the update is free for the iPhone, original and the 3G version) is just wrong. But then again, it's just $10.

Friday, July 18, 2008

Apple Quietly Releases iPod Touch Update

If you own an iPod touch that hasn't been updated to version 2.0, Apple quietly released a free iPod touch 1.1.5 update, but we haven't seen much improvement yet.


Apple Quietly Releases iPod Touch 1.1.5 Update

While some forward-thinking individuals were dropping US$10 to purchase the iPod touch 2.0 software update, Apple quietly issued a free iPod touch 1.1.5 update. If you own an iPod touch that hasn't been updated to version 2.0 and would like the update, just plug your iPod touch into your Mac and decline the 2.0 update. iTunes will then inform you that the 1.1.5 update is available for download and installation.

Some across the Internet have suggested that the 1.1.5 update improves the touch's performance. However, applications launched in the same amount of time, Safari pages loaded identically, YouTube videos downloaded and displayed in approximately the same period of time, and stocks and weather between the two versions of the iPod software.

What purpose does this update serve? So far, Apple is mum on the subject as it hasn't issued any technical notes on the update. Therefore, until we hear differently, we'll assume that all changes take place "under the hood."

Wednesday, July 16, 2008

iPhone 2.0 Software Jailbroken

The iPhone Dev Team has unlocked the iPhone 2.0 system on older iPhones


iPhone 2.0 Software Jailbroken

The iPhone Dev Team has announced that they can unlock and jailbreak the iPhone 2.0 system. This is on the old iPhones it seems, not on the new ones.

The unlocking is unsurprising. Apple seems incapable of stopping the unlocking, and there are reports that a huge percentage of iPhones are unlocked and run on other networks, especially in the Far East.

But at first the jailbreak may seem like an odd accomplishment; why would you want to jailbreak the iPhone now that they have the App Store? Because you might want to run applications not in the store I guess. Because you might want to show that nobody's telling you want you can and can't run on your phone. Stuff like that.

And the punch line is that the hack is not yet available. But this group has published these same hacks on earlier versions in the past, so I don't doubt them now.

Tuesday, July 15, 2008

Apple sells 1 million iPhones in first 3 days

Apple has sold 1 million iPhones in the three days after releasing the latest model last Friday.


Apple sells 1 million iPhones in first 3 days

Apple said Monday it has sold 1 million iPhones in the three days following the release of the latest model on Friday.

"iPhone 3G had a stunning opening weekend," said Steve Jobs, Apple's chief executive, in a statement Monday.

But the launch was plagued by software problems. All the new iPhones had to connect to Apple's servers for activation, which quickly overloaded them. Lines of customers built in stores as employees were unable to get the phones working.

Additionally, new software was released for the old iPhone, which required reactivation of those phones. Many owners of the older phone were left with unusable units.

The iPhone 3G was launched simultaneously in 21 countries, including the U.S.

Apple had sold about 6 million units of the first-model iPhone since it launched in the U.S. a year ago. The company has set a goal of selling 10 million iPhones by the end of 2008.

Shares of Apple rose $5.32, or 3.1 percent, to $177.90 in morning trading.

Saturday, July 12, 2008

iPhone Activation Woes Hit Early Buyers

Some of the first people in the U.S. to purchase the iPhone 3G walked out of an Apple Store in New York disappointed Friday when Apple's plan to activate the new devices in stores backfired.


iPhone Activation Woes Hit Early Buyers

Problems with the iTunes server caused some enthusiasts who had waited in line for hours to walk out of the store unable to use their new iPhones, according to the disgruntled customers.

"I've got two phones on me and neither of them work," said Adolfo Peralta, a Brooklyn resident who lined up to purchase the iPhone 3G at 6:30 a.m. local time for the 8 a.m. SoHo store opening. "I have to go find a pay phone to make a phone call."

Apple Store employees deactivated his original iPhone to activate his new one, but the activation could not be completed because they could not connect to iTunes, he reported.

Peralta said he felt cheated by the fact he didn't have a working iPhone when he left the store. "You wait all this time," he said. "I don't think it's worth it."

Still, he said he was "thrilled" to have been one of the first to get the 3G device.

Other enthusiasts reported similar issues as they left the store on Prince Street at around 10:30 a.m.

Anoele Perillo, who got in line at 7 a.m. outside the SoHo store to purchase her iPhone, stood outside around 10:30 a.m. smoking a cigarette while she waited for problems inside the store to be fixed.

"All of the systems are down," Perillo said, adding that she had finished two crossword puzzles while waiting for her iPhone activation to be complete. She said employees were shutting down some computers at the store to try to fix some of the problems with the iTunes network the store was experiencing.

Jason Pinsky, a chief technology officer of a clothing company in New York, also attributed the activation problems he experienced at the SoHo store to the iTunes network.

While he could make phone calls with his new iPhone 3G -- a feature he demonstrated outside the store -- Pinsky couldn't use the iPod functionality because the iTunes part of the activation couldn't be completed in the store due to the network "bailing."

Pinsky had bought the original iPhone last year and said he didn't feel cheated by paying the premium for the original product. "I'm an early adopter," he said. "There's always a price to pay" for being first.

Apple requires customers to activate the iPhone 3G in stores where they were purchased. This was not a requirement for the original iPhone, which was released a little more than a year ago.

Apple did not immediately return requests for comment Friday morning. An Apple Store employee at the SoHo store said no one there was qualified to comment on the problem, but said that to him, things "appeared to be going smoothly."

Some customers did leave the store with their iPhones successfully activated and reported no activation problems, they said.

As customers waited for their iPhones to be activated at the SoHo store, more continued arriving to purchase the phone. The line snaked for several blocks by 11 a.m. local time.

The activation process was also slow at Apple's flagship New York store on Fifth Avenue and at the Apple Store in downtown San Francisco, customers reported.

An environmental activist group called Waiting for Apples, who were the first in line at the Fifth Avenue store -- having camped out for a week to purchase their iPhone 3Gs -- were still awaiting activation at about 11:30 a.m., reported a group member, who asked not to be named.

He added that Apple Store employees were calling the activation problem a "hiccup" and that activation would go smoothly for awhile before another hiccup occurred.

At 7:30 a.m. local time in New York at the flagship store, about 1,000 people were in a line that stretched around the corner on the same block where the famous FAO Schwarz toy store is located.

One person standing in line, who asked not to be named, said the crowd was about half the size of the throng that waited for the first iPhone. One reason for the smaller crowd, noted a few passersby, was that last year the launch was at the end of the day, giving people time to get out of work and check out the scene.

(continued)

iPhone Activation Woes Hit Early Buyers (Part 2)

Some of the first people in the U.S. to purchase the iPhone 3G walked out of an Apple Store in New York disappointed Friday when Apple's plan to activate the new devices in stores backfired.

iPhone Activation Woes Hit Early Buyers

(continued)
The consensus of about a half dozen people standing in line was that most users want the new iPhone mainly for the 3G (third-generation) speed. Several people said they own an iPhone, but want the speed of the new version. That was also the issue at the top of mind for some first-time iPhone buyers.

"It's 3G now, it's faster," said Ryan Tracy, the president of Cheech and Chong dot com, a retail and marketing company and Web site for the Cheech and Chong comedy team. Tracy said he was standing in line for several hours before the store opened.

"There's also a lot of other goodies you can download," Tracy said, referring to the iPhone 2.0 platform that lets users download applications from the iTunes service.

He also agreed with other people in line that the lower price was not the biggest issue. Asked whether the combination of applications, speed and lower price will make the new iPhone into a hot product, Tracy said "It's already a hit product, everyone's talking about it, everyone's here."

Software problems with the network of telecommunications operator O2 at Apple's London flagship store also caused activation delays, where the iPhone 3G also went on sale at 8 a.m. local time. O2 is the exclusive network operator for the iPhone in the U.K.

Problems with activation could affect the number of iPhone 3Gs Apple sells over the weekend if people decide to wait a few days for the problems to be resolved before making their purchases.

RBC Capital Markets projected that Apple may sell more than 1 million phones worldwide over the first weekend to meet pent-up demand, according to a report by analyst Mike Abramsky. The number could be four times more than the 270,000 iPhones that were sold at launch last year, he wrote.

But limited supplies could frustrate buyers as Apple shipped only 1.5 million iPhone 3Gs, Abramsky wrote. As supplies normalize, iPhone 3G is set for long-term success, and the company could ship up to 5.1 million iPhones in the quarter, according to the report.

More than half of current iPhone owners are likely to upgrade to iPhone 3G, according to a study from ChangeWave Research. Around 55 percent of current iPhone buyers said they are likely to upgrade to 3G iPhone, with more than half of them not planning to wait long, according to the research.

Tuesday, May 27, 2008

Future Apple Devices May Be Solar-Powered

Employees at Apple have filed a patent for integrating solar cells into portable devices


Future Apple Devices May Be Solar-Powered

Employees at Apple have filed a patent for integrating solar cells into portable devices by placing them underneath the layers of a touch-sensitive display, according to the filing.

Solar power could help make devices truly portable, freeing from the need for wires to connect them to a power supply.

When generating electricity from solar panels, the larger the panel the better -- but as the patent "Solar cells on portable devices" warns, after allowing space for buttons, screens and a way to hold the device, only a small area is left on most devices for solar cells.

One of the ways around that suggested in the patent is to stack a touch-sensitive layer, a display and solar panel on top of one another. That could make Apple's iPhone and iPod Touch good candidates for such a power supply, as the display occupies almost the entire face of those devices.

The use of solar powered charging in portable devices is starting to get more attention, for more immediate consumer use as well.

When Vodafone announced its plan in April to reduce its emissions of the greenhouse gase CO2 by 50 percent by 2020, it also announced plans for solar-powered phone chargers and universal phone chargers for Vodafone-branded handsets.

At the recent ITU Telecom Africa 2008 conference, Ugandan Minister for Communications and Information and Communication Technologies Ham-Mukasa Mulira talked about trials of solar-powered charging conducted there, which had showed promise.

Wednesday, November 21, 2007

Zune Can't Win

Microsoft's answer to Apple's digital music player, the iPod, is the Zune. It wasn't a big hit when it was first released. However, with Zune 2.0, it may turn the tides, but Apple have had a big head start.

Zune too Late?

Finally, Microsoft got digital music right -- to bad it's five years too late. PC Magazine just awarded the Microsoft Zune 80GB player an Editor's Choice. Unfortunately, it's the best of a dying breed - hard drive-based players, but still sports a brilliant blend of elegant design, intuitive interface, and strong features.

Hard drive-based players are becoming rarer, with flash-driven players with all the rage. The Apple iPod touch, the number one most-coveted player today, is an 8GB flash player. So are the Apple iPod nano, SanDisk's best players, and the Samsung p2. Microsoft did produce a new flash-based player too. The Microsoft Zune 8GB model uses flash memory, pleasingly thin, and shares that same smart interface to the new Zune Marketplace as its big brother.

Several tests show, however, that the display is sluggish, and iPod nano and touch thumps that area. Whatever issues exist with the flash-based Zune are probably easily fixed, though it's hard to imagine that Microsoft can do anything to the player that would make it more attractive than Apple's flash offerings.

Microsoft does present some minor innovations. (No, not the integration of FM radio—SanDisk and just about every other iPod competitor does that.) The ad hoc music sharing is a nifty curiosity: Share music with other Zune owners, who get to play the songs three times (over three days, three months, three years or any time span you want). The fundamental flaw here is, I'm sure, obvious to you: You have to know other Zune owners for this to work. Do you know any? In the year since Zune first launched, I have yet to meet one.

This, of course, invites the question: If Microsoft could build in Wi-Fi, why didn't the company make a deal with some service provider to turn thousands of hot spots into music-download spigots? Could it be that no one wanted to make a deal with Microsoft? Music partners haven't always fared so well with the Redmond-based company. Just look at what happened with PlaysForSure, which Microsoft left out of the first- and second-generation Zunes, and the disastrous, short-lived MTV/Urge relationship.

Still, companies like Verizon like to make money, and they must be gnashing their teeth over the Apple/T-Mobile hot spot/Starbucks deal. Any wireless service provider could be making pennies per download with Microsoft and its new Zunes. Multiply this by a million downloads and you're talking some serious cash.

The harsh reality is that Microsoft will never win in the digital music market—unless someone discovers that iPods cause cancer. I have to believe that Microsoft knows this and accepts it. It's not looking for Apple converts—a good plan because there won't be any. Instead, Microsoft will go for digital music virgins. There are still millions of them. Many are adults who don't understand why everything Apple does is so cool. Others always considered Apple's products too expensive. The Zune is cool in its own right, though it lacks that intangible quality of every Apple product.

Young people graduating from the Nintendo DS to music players may not accept the Zune ("cool" plays too large in their lives and they'll likely demand an iPod touch or nano), but young adults, grown adults, and the elderly could be perfect target markets for the new Zunes. With that in mind, Microsoft may want to take another look at its ad campaign, which is obviously designed to appeal to people who love the iPod ads.